Sunday, May 13, 2007, posted by WoW Fan at 12:25 AM
The purpose of this guide is to provide players with a base-line understanding of what heroic dungeons are, why they are important and, most importantly, how to get groups to run them.


WHAT IS A HEROIC?
According to Blizzard a Heroic dungeon is simply a Dungeon where the “difficulty will be much greater, the rewards will also scale up accordingly.” Additionally, heroic bosses drop Badges of Justice which can be used to purchase epic items and, with the 2.1 patch, primal nethers from the Naaru in Shattrath City.


HOW DO I GET INTO HEROIC DUNGEONS?
In order to enter a Heroic Dungeon you need to have at least Revered with a particular faction and purchase a key from that factions quartermaster.

Revered Honor Hold = Hell Fire Citadel Key
Revered Sha’tar = Tempest Keep Key
Revered Cenarion Expedition = Coilfang Reservoir Key
Revered Lower City = Aunchindoun Key
Revered Keepers of Time = Caverns of Time Key

If you are more concerned with end-game progression I would suggest focusing on Honor Hold and Lower City rep first since you will be required to complete a quest in heroic mode to summon Nightbane (which in turn is part of another heroic quest, requiring Cenarion Expedition revered faction in Slave Pens, to get keyed for Serpent Shrine Cavern).

If end-game progression is not an immediate concern you’re best bet is to focus on getting revered Sha’tar and Cenarion Expedition. Steamvaults in Coilfang and Mechanar in Tempest Keep are popular “first-time” heroics. Both Steamvaults and Mechanar are some of the “easier” runs.


GETTING A GROUP
Group composition is crucial in a 5 man heroic. For the most part you need a tank, a healer and 3 DPS with CC ability (which can be an off-tank if the healer can handle it). You may wish to adjust your spec (points in traps if you are a hunter for example) to increase your utility in heroic runs.

You need to be a good player. Unlike large raids where you can occasionally have one or two weak players, in a heroic everyone needs to be “on game”, play tight and pay attention. If you don’t do a good job in a heroic run you can be sure that the other four players are unlikely to invite you back. People are very skittish about doing heroics with untrusted/untested players because of the difficulty level and the fact that it’s only 5 people.


TRY NOT RELY ON YOUR GUILD FOR HEROIC RUNS EXCLUSIVELY!
With the decrease in guild size as the result of the expansion it can be tough to find a complete balanced group in-guild. My advice, and this is what I do, is to ask every skilled player you do a run with if they would mind you putting them on your friends list for heroic runs. Even if you are not level 70 yet, start doing this now! You will eventually have a long list of competent players to put together heroic pick-up-groups without the headache of PUG incompetence. I want to emphasize the importance of this tactic because it’s the best way to get heroic runs. If you are a good player there is no reason why you can’t run a heroic before or after the times most people are raiding.

If after all this you can’t get heroic runs you might want to look at your spec or play-style and ask for honest feedback from other players.


WHAT TO EXPECT
First of all, how hard a run is on heroic has little to do with how hard a run was on normal mode. In fact the reverse is often-times true. Although this is just my opinion, it’s pretty safe to say that Underbog Heroic, Mana Tombs Heroic are a lot harder than Mechanar Heroic and Steam Vaults Heroic.

On Heroic mode difficulty expect mobs to have more health, new abilities and resistances. Expect some trash mobs to be as hard, if not harder, than some of the boss encounters.

I’ve ranked the following heroic runs in terms of difficulty. Keep in mind this is just my opinion and I’m positive others would disagree. Also, I’m assuming ideal party composition for the run.

Easy Heroics:
The Steamvault
The Slave Pens
The Mechanar

Hard Heroics:
The Underbog
Mana Tombs
Auchenai Crypts
Sethekk Halls
Shadow Labyrinth
Escape from Durnholde Keep
Hellfire Ramparts
Blood Furnace

Very Hard Heroics:
The Botanica
The Shattered Halls
Opening the Dark Portal
The Arcatraz


Additionally, on dungeons that were lower than level 70 in normal mode expect new loot tables and remember that every boss in a heroic zone will drop a Badge of Justice. All end-bosses in heroic dungeons will drop epic items.


CONCLUSION
Heroics are a lot of fun. You get to work as a tight team, get good items and, in the end, it makes you a better player for 25 mans and in general.


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Wednesday, May 9, 2007, posted by WoW Fan at 12:05 AM
Karazhan
160 Epic Drops (Tier 4 head and hand tokens)

Attumen the Huntsman
Gloves of Saintly Blessings
Handwraps of Flowing Thought
Harbinger Bands
Gloves of Dexterous Manipulation
Stalker's War Bands
Whirlwind Bracers
Vambraces of Courage
Fiery Warhorse's Reins
Spectral Band of Innervation
Worgen Claw Necklace
Steelhawk Crossbow
Gauntlets of Renewed Hope
Bracers of the White Stag


Moroes
Nethershard Girdle
Royal Cloak of Arathi Kings
Shadow-Cloak of Dalaran
Edgewalker Longboots
Belt of Gale Force
Boots of Valiance
Emerald Ripper
Brooch of Unquenchable Fury
Moroes' Lucky Pocket Watch
Signet of Unshakable Faith
Idol of the Avian Heart
Crimson Girdle of the Indomitable


Maiden of Virtue
Bands of Indwelling
Bands of Nefarious Deeds
Boots of Foretelling
Bracers of Maliciousness
Mitts of the Treemender
Gloves of Centering
Gloves of Quickening
Bracers of Justice
Iron Gauntlets of the Maiden
Barbed Choker of Discipline
Shard of the Virtuous
Totem of Healing Rains


Shade of Aran
Drape of the Dark Reavers
Rapscallion Boots
Steelspine Faceguard
Pauldrons of the Justice-Seeker
Aran's Soothing Sapphire
Pendant of the Violet Eye
Tirisfal Wand of Ascendancy
Boots of the Incorrupt
Boots of the Infernal Coven
Mantle of the Mind Flayer
Shermanar Great-Ring
Saberclaw Talisman


Netherspite
Pantaloons of Repentence
Uni-Mind Headdress
Cowl of Defiance
Rip-Flayer Leggings
Girdle of Truth
Mantle of Abrahmis
Mithril Band of the Unscarred
Jewel of Infinite Possibilities
Spiteblade
Shining Chain of the Afterworld
Skulker's Greaves
Earthblood Chestguard


The Curator
Regular Drops
Pauldrons of the Solace-Giver
Forest Wind Shoulderpads
Dragon-Quake Shoulderguards
Wrynn Dynasty Greaves
Garona's Signet Ring
Staff of Infinite Mysteries
Tier 4 hand tokens
Gloves of the Fallen Champion
Gloves of the Fallen Defender
Gloves of the Fallen Hero


Terestian Illhoof
Cincture of Will
Gilded Thorium Cloak
Shadowvine Cloak of Infusion
Cord of Nature's Sustenance
Girdle of the Prowler
The Lightning Capacitor
Fool's Bane
Terestian's Stranglestaff
Xavian Stiletto
Breastplate of the Lightbinder
Mender's Heart-Ring
Malefic Girdle


Prince Malchezaar
Regular Drops
Nathrezim Mindblade
Light's Justice
Stainless Cloak of the Pure Hearted
Jade Ring of the Everliving
Gorehowl
Ruby Drape of the Mysticant
Sunfury Bow of the Phoenix
Adornment of Stolen Souls
Malchazeen
Farstrider Wildercloak
Ring of a Thousand Marks
The Decapitator
Tier 4 head tokens
Helm of the Fallen Champion
Helm of the Fallen Defender
Helm of the Fallen Hero


Nightbane
Dragonheart Flameshield
Stonebough Jerkin
Talisman of Nightbane
Robe of the Elder Scribes
Nightstaff of the Everliving
Chestguard of the Conniver
Ironstriders of Urgency
Emberspur Talisman
Panzar'Thar Breastplate
Scaled Breastplate of Carnage
Shield of Impenetrable Darkness
Ferocious Swift-Kickers


Opera Event
Wizard of Oz
Ruby Slippers
Legacy
Blue Diamond Witchwand
Wicked Witch's Hat
Little Red Riding Hood
Red Riding Hood's Cloak
Big Bad Wolf's Head
Wolfslayer Sniper Rifle
Big Bad Wolf's Paw
Romulo & Julianne
Masquerade Gown
Despair
Romeo's Poison Vial
Blade of the Unrequited
Shared Opera Event Loot
Libram of Souls Redeemed
Ribbon of Sacrifice
Beastmaw Pauldrons
Trial-FireTrousers
Eternium Greathelm
Earthsoul Leggings


Chess Event
Heart-Flame Leggings
Battlescar Boots
Triptych Shield of the Ancients
King's Defender
Headdress of the High Potentate
Mithril Chain of Heroism
Bladed Shoulderpads of the Merciless
Forestlord Striders
Ring of Recurrence
Girdle of Treachery
Fiend Slayer Boots
Legplates of the Innocent


Named Mobs (random spawns)
Hyakiss the Lurker
Lurker's Cord
Lurker's Grasp
Lurker's Belt
Lurker's Girdle
Shadikith the Glider
Glider's Foot-Wraps
Glider's Boots
Glider's Sabatons
Glider's Greaves
Rokad the Ravager
Ravager's Cuffs
Ravager's Wrist-Wraps
Ravager's Bands
Ravager's Bracers


Karazhan Trash Mobs
Drape of the Righteous
Grasp of the Dead
Inferno Waist Cord
Grips of the Deftness
Zierhut's Lost Treads
Belt of the Tracker
Boots of Elusion
Rittsyn's Lost Pendant
Kamaei's Cerulean Skirt
Ring of Unrelenting Storms


Gruul's Lair
25 Epic Drops (Tier 4 Leg and Shoulder tokens)


High King Maulgar
regular drops
Belt of Divine Inspiration
Brute Cloak of the Ogre-Magi
Malefic Mask of the Shadows
Maulgar's Warhelm
Bladespire Warbands
Hammer of the Naaru
Tier 4 shoulder tokens
Pauldrons of the Fallen Champion
Pauldrons of the Fallen Defender
Pauldrons of the Fallen Hero


Gruul
regular drops
Gauntlets of the Dragonslayer
Teeth of Gruul
Gauntlets of Martial Perfection
Eye of Gruul
Shuriken of Negation
Windshear Boots
Gronn-Stitched Girdle
Cowl of Nature's Breath
Axe of the Gronn Lords
Dragonspine Trophy
Aldori Legacy Defender
Bloodmaw Magus-Blade
Collar of Cho'gall
Tier 4 legs tokens
Leggings of the Fallen Champion
Leggings of the Fallen Defender
Leggings of the Fallen Hero


Magtheridon's Lair
15 Epic Drops (Tier 4 Chest token)

Regular drops
Aegis of the Vindicator
Cloak of the Pit Stalker
Crystalheart Pulse-Staff
Eredar Wand of Obliteration
Eye of Magtheridon
Girdle of the Endless Pit
Glaive of the Pit
Karaborian Talisman
Liar's Tongue Gloves
Soul-Eater's Handwraps
Terror Pit Girdle
Thundering Greathelm
Tier 4 chest tokens
Chestguard of the Fallen Champion
Chestguard of the Fallen Defender
Chestguard of the Fallen Hero


Serpentshrine Cavern
65 Epic Drops (Tier 5 leg, hand and head tokens)

Hydross the Unstable
Blackfathom Warbands
Boots of the Shifting Nightmare
Brighthelm of Justice
Fathomstone
Idol of the Crescent Goddess
Living Root of the Wildheart
Pauldrons of the Wardancer
Ranger-General's Chestguard
Ring of Lethality
Robe of Hateful Echoes
Scarab of Displacement
Shoulderpads of the Stranger


Leotheras the Blind
Regular Drops
Coral-Barbed Shoulderpads
Fang of the Leviathan
Girdle of the Invulnerable
Orca-Hide Boots
True-Aim Stalker Bands
Tsunami Talisman
Tier 5 gloves tokens
Gloves of the Vanquished Champion
Gloves of the Vanquished Defender
Gloves of the Vanquished Hero


Fathom-Lord Karathress
Regular Drops
Bloodsea Brigand's Vest
Fathom-Brooch of the Tidewalker
Frayed Tether of the Drowned
Sextant of Unstable Currents
Soul-Strider Boots
World Breaker
Tier 5 leg tokens
Leggings of the Vanquished Champion
Leggings of the Vanquished Defender
Leggings of the Vanquished Hero


Morogrim Tidewalker
Girdle of the Tidal Call
Gnarled Chestpiece of the Ancients
Illidari Shoulderpads
Luminescent Rod of the Naaru
Mantle of the Tireless Tracker
Pauldrons of the Argent Sentinel
Pendant of the Lost Ages
Razor-Scale Battlecloak
Ring of Sundered Souls
Serpent-Coil Braid
Talon of Azshara
Warboots of Obliteration


The Lurker Below
Ancestral Ring of Conquest
Boots of Effortless Striking
Bracers of Eradication
Choker of Animalistic Fury
Cord of Screaming Terrors
Earring of Soulful Meditation
Glowing Breastplate of Truth
Grove-Bands of Remulos
Libram of Absolute Truth
Mallet of the Tides
Tempest-Strider Boots
Velvet Boots of the Guardian


Lady Vashj
Regular drops
Fang of Vashj
Glorious Gauntlets of Crestfall
Tier 5 helm tokens
Helm of the Vanquished Champion
Helm of the Vanquished Defender
Helm of the Vanquished Hero


Serpentshrine Trash Mobs
Boots of Courage Unending
Pendant of the Perilous
Serpentshrine Shuriken
Spyglass of the Hidden Fleet
Totem of the Maelstrom
Wildfury Greatstaff


The Eye
15 Epic Drops

Void Reaver
Regular Drops
Collar of the Grand Engineer
Fel Reaver's Piston
Fel-Steel Warhelm
Girdle of Zaetar
Void Reaver Greaves
Warp-Spring Coil

Tier 5 shoulder tokens
Pauldrons of the Vanquished Champion
Pauldrons of the Vanquished Defender
Pauldrons of the Vanquished Hero

The Eye Trash Mobs
Bands of the Celestial Archer
Bark-Gloves of Ancient Wisdom
Fire-Cord of the Magus
Girdle of Fallen Stars
Mantle of the Elven Kings
Seventh Ring of the Tirisfalen


Doom Lord Kazzak (world boss)
10 Epic Drops

Exodar Life-Staff
Ancient Spellcloak of the Highborne
Leggings of the Seventh Circle
Gold-Leaf Wildboots
Scaled Greaves of the Marksman
Ripfiend Shoulderplates
Hope Ender
Topaz-Studded Battlegrips
Ring of Reciprocity
Ring of Flowing Light


Doomwalker (World boss)
10 Epic Drops

Anger-Spark Gloves
Archaic Charm of Presence
Black-Iron Battlecloak
Fathom-Helm of the Deeps
Talon of the Tempest
Barrel-Blade Longrifle
Gilded Trousers of Benediction
Ethereum Nexus-Reaver
Faceguard of the Endless Watch
Terrorweave Tunic


Total: 300 Epic Drops
Tier 4 Complete, Tier 5 gloves, legs, shoulders and head

This list was compiled from wowhead.com, wowwiki.com, thottbot.com, worldofraids.com and raid screenshots. If you find anything incorrect, please do let me know.



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Friday, March 30, 2007, posted by WoW Fan at 12:22 AM
Ultra cool guide for your usage and understanding. This would greatly help getting the best out of your race and tweaking your talent build to perfection.

1] Races and Classes

Horde

Troll = Rogue, Warrior, Priest, Shaman, Hunter 6/9
Blood Elf = Rogue, Priest, Hunter, Mage, Warlock, Paladin 6/9
Orc = Rogue, Warrior, Shaman, Hunter, Warlock 5/9
Undead = Warrior, Priest, Warlock, Mage, Rogue 5/9
Tauren = Warrior, Druid, Shaman, Hunter 4/9

Alliance

Human = Rogue, Warrior, Priest, Mage, Warlock, Paladin 6/9
Draeni = Warrior, Hunter, Priest, Mage, Paladin, Shaman 6/9
Night Elf = Rogue, Warrior, Priest, Hunter, Druid 5/9
Dwarf = Rogue, Warrior, Priest, Hunter, Paladin 5/9
Gnome = Rogue, Warrior, Mage, Warlock 4/9



2] Race, Class Strengths

Troll
Because of the added Agility and Berserking that the Troll has; Troll is best played as a Melee class. Troll as a warrior provides an excellent Fury/Arms warrior, here’s a spec:

PvP/Grinding
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=4678

Fury Shield
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=4724

The Troll as a Rogue is also a great bet, because of Berserking and Agility:

PvP Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=83

PvE Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=7345

Also, Troll is an excellent Hunter class; because of the Agility bonus:

PvP Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=3935

Pet Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=2075

Raid Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=8639


Blood Elf
The most we can say about Blood Elf, is that since they have AoE silence; they will dominate all life in Azeroth if paired with a Melee class. Here’s some specs for Warrior :

Tanking
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=4771

Build 20man
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=7680

Arms/Protection Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=5126

Fury Shield Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=4724

Blood Elfs make good Rouges because of their AoE silence and Mana Tap which adds 10 energy per-use:

PvP Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=83

Combat/Assassin Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=7410

PvE Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=7345

Since Blood Elfs are the only Paladin on Horde side; you have no choice:

Healer/Tanking
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=6141

Full Support * Priest with Plate *
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=6103

Two Handed Monster
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=3797


Orc
We think Orc is the hybrid race; with high stun resist and excellent rage regeneration, Orc plays out for both Melee and Magic, here are some specs for a Shaman:

PvP Build *High stun resist*
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=6359

Restoration Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=5454

As an Orc Warrior, players should go with Arms/Protection because of higher starting Strength and stun resist the Orc Warrior is a more efficient one:

Tanking Build 20man
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=4771

Protection Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=7680

Arms/Protection
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=5126


Undead
Undead is an excellent Magic class; because of higher starting Intellect than any race in the hordish arsenal can put up, heres specs for Mages:

PvE/Raiding Frost Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=7234

PvP Fire/Frost Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=5738

Undead for Warlocks are also extremely potent because of the Will of the Forsaken and higher starting Intellect, any kind of Lock is fine:

Nuke/DOT Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=5290

Destro Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=3790

Demonology/Affliction Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=351


Tauren
It’s a shame that we don’t see many Tauren Druids around, but we should; Tauren is more of a hybrid class like the Orc, but isn’t really geared toward anything particular of its four classes, so like the Tauren we recommend Druid for Tauren as with Warrior. Here’s some Druid specs:

Restoration Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=3074

Tanking/Resto Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=6807

PvP Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=6667

Moonkin Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=7328

Tauren also rolls old school with a warrior because of high starting strength it’s a good pair for a hybrid class, we would recommend a Protection spec with T. Warriors:

Protection Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=7680

Tanking Build 20man
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=4771

============================

Human
Were to place Humans; they really don’t have any unique strengths, they are the Alliances only hybrid race, so Anything goes for them; casters will find it easier because Alliance can use Perception and they have bonus Spirit, so caster are the way to go, but Melee is ok too.


Draeni - * We haven’t hit level 30 yet *
We love this race; spent hours playing as these guys and we can safely say go Melee. They are like Orcs for the Alliance, they have an AoE at level 1 that get more powerful every 15 levels, not sure about the final version. Rolling Melee with Draeni is a wise choice or being a Shaman is good too. We may do Draeni stuff as soon as we hit LvL 30 with one.


Night Elf
Since Night Elf has Shadowmeld and Quickness, its best to play a fragile class such as priest or you can roll hybrid with a druid. Night Elf’s make OK Rogues, but that will come up later with the Gnomes as recommendation because Night Elf’s have less starting Agility than the Gnomes do. Here are some specs for Priests:

Shadow/Disc Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=7568

Holy Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=4520

Holy Build 2
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=8622

If you’re planning to roll Druid; NE is the only Alliance race that can:

Restoration Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=3074

Tanking/Resto Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=6807

PvP Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=6667

Moonkin Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=7328


Dwarf
Dwarfs are a Melee class; but they have Priests, we say do whatever you want when it comes to Dwarf. With Priests they are the same as others, but dwarf has Stoneform; which means it is resistant to what other race are vulnerable too, plus it increases armor by 10%; great for cloth wearers. Rogues need to concentrate on building Strength before Agility *that come third to Stamina*; because it’s good to make advantage of the dwarfs good starting Strength and Stamina. Here’s build for Priests:

Holy Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=4520

Shadow/Disc Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=7568

Holy Build 2
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=8622

Dwarf paladins are awesome because of Stone Form and its starting strength :

Healer/Tanking
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=6141

Full Support * Priest with Plate *
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=6103

Two Handed Monster
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=3797

Dwarf Rogues should spec in either Combat/Assassination or PvP builds:

PvP Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=83

Combat/Assassin Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=7410

Sword/Mace Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=5966

Dwarf Warriors should spec Fury; because they can hit hard with their high strength and score major critical strikes; they can also roll Protection:

PvP/Grinding
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=4678

Fury Shield
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=4724

Protection Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=7680

Tanking Build 20man
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=4771


Gnome
Gnomes have the highest in starting Agility and Intellect for the Alliance Arsenal; so naturally they should play either a Rogue or Mage, Warlock. As a Rogue they should concentrate more on Agility than Strength, working on AGL then STAM then STR. Mages should work on INT and STAM and SPRT as with the Warlock. Here’s some build for Rogues:

Dagger Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=83

PvE Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=7345

Sword Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=1423

Gnome Mages are great because they have higher starting INT and have Escape Artist:

PvE/Raiding Frost Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=7234

PvP Fire/Frost Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=5738

Arcane Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=6289

For Warlocks it’s a good idea for gnomes to run with a Destro build:

Nuke/DOT Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=5290

Destro Build
http://wowvault.ign.com/talentcalculator/ViewTemplate.php?templateid=3790

==============================

3] Race Pros and Cons

Horde Pros
Troll = Berserking, Regeneration, High starting Agility
Blood Elf = Arcane Torrent, Mana Tap, Resist +5
Orc = Blood Fury, Hardiness, High starting Strength
Undead = Will of the Forsaken, Cannibalize, High starting Intellect
Tauren = War Stomp, Endurance, High starting HP

Horde Cons

Troll = Inferior to Undead when it comes to Mana classes
Blood Elf = Another Melee race? Lets hope not
Orc = No real specialty when it comes to classes
Undead = Melee classes suck
Tauren = Only gives HP

------------------------------------

Alliance Pros

Human = Perception, Diplomacy, Human Spirit
Draeni = Everything about them
Night Elf = Shadowmeld, Quickness
Dwarf = Stoneform, High starting Strength and HP
Gnome = Escape Artist, Arcane Resist, Highest starting Agility

Alliance Cons

Human = An overall weak race
Draeni = Lets hope this race isn’t to overpowered
Night Elf = Low HP; mostly a Magic Class
Dwarf = Lacks the stats to backup some of its class choices
Gnome = Low HP, and they are small

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4] Best Race/Class to Twink

These are the Race/Class combos that we’ve found easiest to Twink with:

Horde

Troll = Rogue, Hunter
Blood Elf = Rogue, Paladin
Orc = Rogue, Warrior
Undead = Mage, Warlock
Tauren = Shaman, Druid

Alliance

Human = Mage, Priest *Shadow*
Draeni = Warrior, Shaman, Mage
Night Elf = Rogue, Priest *Shadow*
Dwarf = Rogue, Warrior, Hunter
Gnome = Rogue

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5] Fastest Race/Class to Level

Here’s the record setting class/race combos for leveling to level 60 soon to be 70:

Horde

Troll = Hunter
Blood Elf = Not yet recorded, we’re guessing it’ll be a Rogue
Orc = Warrior
Undead = Warlock and Mage both set in 5 days of play time
Tauren = Shaman


Alliance

Human = Warlock
Draeni = Not yet recorded, we’re guessing it’ll be Shaman or Hunter
Night Elf = Shadow Priest
Dwarf = Hunter
Gnome = Rogue



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