Basically in order to pull M'uru in safemode so to speak, what you need to do is to have the entire raid behind the flags outside M'uru's room, make sure everyone is fully buffed and ready to go, everyone mounted is highly recommended although not necessary.
Then get a warlock in the raid to cast Eye of Kilrogg and send it towards M'uru as shown below:
This will cause the M'uru fight to commence, but because there is nothing in the room for him to attack, he will despawn for about 1 min, giving your raid ample time to run inside the room. Be aware the door may close, even close on people that run into the room if they are fast but don't worry as this is normal and it open again around 5 secs or so.
With no M'uru there, you or your guild leader is able to position the raid in the best positions and get ready for M'uru to return to begin the fight proper.
Then get a warlock in the raid to cast Eye of Kilrogg and send it towards M'uru as shown below:
This will cause the M'uru fight to commence, but because there is nothing in the room for him to attack, he will despawn for about 1 min, giving your raid ample time to run inside the room. Be aware the door may close, even close on people that run into the room if they are fast but don't worry as this is normal and it open again around 5 secs or so.
With no M'uru there, you or your guild leader is able to position the raid in the best positions and get ready for M'uru to return to begin the fight proper.
Labels: boss fight, exploit, m'uru, sunwell plateau