Tuesday, May 1, 2007, posted by WoW Fan at 1:20 AM
Please bear with me cause this is going to be super duper ultra LONG post specially for Sir Huma the Hunter. The original author for this guide is cheesekate so contact him if you have any questions.

Well here goes... Hunters have great ranged potential and they can do a whole lot of damage with their ranged abilities if specced properly. However, this guide is about being a Beast Master Hunter. You're going to have to sacrifice those juicy Marksmanship talents (maybe entirely) for Beast Mastery talents so prepare yourself.


Okay, first things first; where are your talent points going to go? Since you're going to be loading up on Beast Mastery talents, that's what you're going to start out. With the talent re-work in the last major patch, you have two choices to utilize when it comes to putting talent points in your other two trees: Marksman and Survival. If you are more interested in doing as much damage as possible, you're going to make a quick -- QUICK! -- jump over to the Marksman tree after you get your core Beast Mastery skills down. If you are more interested in a balance between more damage and more survivability, you'll make that quick jump over to the Survival tree instead. You will be returning to the Beast Mastery tree and you will utilize a little bit of the Survival tree no matter what method you choose. Now, I know it's tempting to do more in Marksman but use the Force, Luke. Resist the Dark Side. So here we go:


Start in the Beast Mastery tree:
* 1. 5/5 Endurance Training (levels 10-14)
* 2. 3/3 Thick Hide (levels 15-17)
* 3. 2/2 Focused Fire (levels 18 & 19)
* 4. 5/5 Unleashed Fury (levels 20-24)
* 5. 2/2 Improved Mend Pet (levels 25 & 26)
* 6. 5/5 Ferocity (levels 27-31)
* 7. 1/1 Intimidation (level 32)
* 8. 2/2 Spirit Bond (levels 33 & 34)
* 9. 5/5 Frenzy (levels 35-39)
* 10. 1/1 Bestial Wrath (level 40)
* 11. 3/3 Catlike Reflexes (levels 41-43)
* 12. 1/2 Bestial Discipline (level 44)
* 13. 5/5 Serpent's Swiftness (levels 45-49)
* 12. 1/1 The Beast Within (level 50)
* 13. 2/2 Bestial Discipline (level 51)
* 14. 2/2 Improved Revive Pet (levels 52 & 53)
* 15. 3/3 Ferocious Inspiration (levels 54-56)


Finish up in the Survival tree:
* 1. 3/3 Hawk Eye (levels 57-59)


Since we can only level to level 60 right now, you will have 1 talent point left. Since 1 talent point doesn't help out a whole lot, you can put it in any skill in any tree that you want.

If you skills that will be as useful as possible to you now, I would recommend putting it in either Bestial Swiftness or Animal Handler in your Beast Mastery tree. Both of these skills show an improvement with just 1 point and it's a significant improvement compared to the other skills you will have to choose from.

Personally, I would recommend putting your left over point in either Humanoid Slaying in the Survival tree or Lethal Shots in the Marksman tree since that's where you'll pick up once you can level to level 70. Also, it will save you the cost of a re-spec since you can just pick right up. If you are into PvP, I would recommend using your points in Survivalist. If you're a raider/solo grinder, you could go either way. Do you want to do more damage or do you want to do a balanced combination of more damage and more survivability? That's what it comes down to.

Once Burning Crusade is released on January 16th, 2007, we will be able to level to 70. Now, if you are already level 60, I would recommend distributing your talent points in the following way:

Pick up where you left off in the Marksman tree (if you want to do as much damage as possible):

* 5/5 Lethal Shots (levels 61-64 [because we already had a point in it at level 60])
* 5/5 Efficiency (levels 65-69)
* Aimed Shot (level 70)


Pick up where you left off in the Survival tree (if you want a balance between more damage and more survivability):

* 3/3 Humanoid Slaying (levels 61 & 62 [because we already had a point in it at level 60])
* 3/3 Monster Slaying (levels 63-65)
* 3/3 Improved Wing Clip (levels 66-68)
* 2/5 Survivalist (levels 69 & 70)


If you are starting a new level 1 hunter because you're in love with the sassy Blood Elves or the exotic Draenei, here's how I'd recommend distributing your points:

Start in the Beast Mastery tree:

* 1. 5/5 Endurance Training (levels 10-14)
* 2. 3/3 Thick Hide (levels 15-17)
* 3. 2/2 Focused Fire (levels 18 & 19)
* 4. 5/5 Unleashed Fury (levels 20-24)
* 5. 2/2 Improved Mend Pet (levels 25 & 26)
* 6. 5/5 Ferocity (levels 27-31)
* 7. 1/1 Intimidation (level 32)
* 8. 2/2 Spirit Bond (levels 33 & 34)
* 9. 5/5 Frenzy (levels 35-39)
* 10. 1/1 Bestial Wrath (level 40)
* 11. 3/3 Catlike Reflexes (levels 41-43)
* 12. 1/2 Bestial Discipline (level 44)
* 13. 5/5 Serpent's Swiftness (levels 45-49)
* 12. 1/1 The Beast Within (level 50)


Hop on over to the Marksman tree (if you want to do as much damage as possible):

* 1. 5/5 Lethal Shots (levels 51-55)
* 2. 5/5 Efficiency (levels 56-60)
* 3. 1/1 Aimed Shot (level 61)


OR

Hop on over to the Survival tree (if you want a balance between more damage and more survivability):

* 3/3 Humanoid Slaying (levels 51-53)
* 3/3 Monster Slaying (levels 54-56)
* 3/3 Improved Wing Clip (levels 57-59)
* 2/5 Survivalist (levels 60 & 61)


Return to the Beast Mastery tree:

* 13. 2/2 Bestial Discipline (levels 62)
* 14. 2/2 Improved Revive Pet (levels 63 & 64)
* 15. 3/3 Ferocious Inspiration (levels 65-67)


Finish up in the Survival tree:

* 1. 3/3 Hawk Eye (levels 68-70)


Whether you follow my build suggestions exactly or you decide to modify them to your own liking, remember this: talent hopping too much is going to gimp your build. You want to focus primarily on one tree and make a secondary focus on another. The third tree you can put a couple of points in but I wouldn't exceed a couple of points. You want somewhere around 35-40+ in your primary tree, 10-20 in your secondary tree, and the remainder in whichever tree you choose -- even your third tree. For the record, my spec is currently 47/0/4 and will be 47/0/14 when I am level 70.

Now that you know your path, it's time to discuss the powers that you and your pet will be wielding. Here's the part where we're going to break down your talents. Most of them are pretty self-explanatory but I'll add in any comments I have about the talents after the talent's description. Ready? Good. Let's tackle your Beast Mastery talents first.

1. Endurance Training

Increases the health of your pets. Rank 1 increases it by 3%, Rank 2 increases it by 6%, Rank 3 increases it by 9%, Rank 4 increases it by 12%, and Rank 5 increases it by 15%.

This talent is especially useful if you're a fan of raptors, crabs, and crocolisks. These pets have low health to begin with and a 15% boost will be good for them.

2. Thick Hide

Increases the armor rating of your pets. Rank 1 increases it by 10%, Rank 2 increases it by 20%, and Rank 3 increases it by 30%.

This talent is especially good for gorillas, tallstriders, cats, spiders, bats, owls, and windserpents because all of those animals have a low armor rating by default.

3. Improved Revive Pet

Reduces the casting time, mana cost, and increases the health your pet returns with when you use your Revive Pet skill. Rank 1 reduces your casting time by 3 seconds, your mana cost by 20%, and increases the health your pet returns with by 15%. Rank 2 reduces your casting time by 6 seconds, your mana cost by 40%, and increases the health your pet returns with by 30%.

This is a great talent all around. The more your Revive Pet skill's casting time is reduced, the faster your can revive your pet; the more the mana cost is reduced, the less time you have to wait before reviving your pet; the more health your pet receives when it's revived, the sooner you can get back to what you were doing. This is a talent that gets you back on your feet and on your way as quickly as possible.

4. Unleashed Fury

Increases the damage done by your pets. Rank 1 increases it by 3%, Rank 2 increases it by 6%, Rank 3 increases it by 9%, Rank 4 increases it by 12%, and Rank 5 increases it by 15%.

This talent is especially great if you have a cat, raptor, spider, bat, owl, or windserpent because those animals have a high DPS rating to begin with. This talent will enable them to hit fast and even harder than they would without the talent boost.

5. Ferocity

This talent increases the critical strike chance of your pets. Rank 1 increases it by 3%, Rank 2 increases it by 6%, Rank 3 increases it by 9%, Rank 4 increases it by 12%, and Rank 5 increases it by 15%.

This talent can really go without saying but I'll say it anyway: any increase to your chance or your pet's chance to get a critical strike = teh win!

6. Improved Mend Pet

This talent gives your Mend Pet skill a chance to cleanse curse, disease, magic, or poison effect from your pet each tick. Rank 1 gives you a 15% chance and Rank 2 gives you a 50% chance.

This talent is incredibly useful during battle. You can cleanse your pet nearly every time it gets infected and keeping your pet cleansed prolongs the amount of time it can live during a battle. I suggest stinging and stunning or wing-clipping your opponent(s) before using Mend Pet because you won't be able to fight while healing your pet.

7. Intimidation

Commands your pet to intimidate your target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 seconds.

8. Spirit Bond

While your pet is active, you and your pet will regenerate health. At Rank 1 you and your pet will regenerate 1% of total health every 10 seconds and at Rank 2 you and your pet will regenerate 2% of total health every 10 seconds.

While it may not seem like much, trust me -- you're going to appreciate the regeneration because it decreases your down-time in-between battles.

9. Frenzy

Gives your pet a chance to gain a 30% attack speed increase for 8 seconds after dealing a critical strike. Rank 1 gives you a 20% chance, Rank 2 gives you a 40% chance, Rank 3 gives you a 60% chance, Rank 4 gives you a 80% chance, and Rank 5 gives you a 100% chance.

10. Bestial Wrath

Send your pet into a rage causing 100% additional damage for 15 seconds. While enrages, your pet cannot be stopped by any means.

Honestly, nothing is better than having a GIANT RED WOLF at your side.

11. Bestial Discipline

Increases the focus regeneration of your pet. Rank 1 increases it by 10% and Rank 2 increases it by 20%.

12. Eyes of the Beast

Increases the duration of your Eyes of the Beast. Rank 1 increases it by 30 seconds and Rank 2 increases it by 60 seconds.

You can become your pet for a period of time and use that to your advantage. You can attract all the aggro to lead your group of friends through a badly infested area or you can stealth (if your pet is a cat) and sneak up on people. The possibilities where this is useful are endless.

This is especially useful in boss pulling in instances. I have pulled for Sere Vala in Molten Core a number of times and it's gone a lot smoother when I used my trusty wolf pet, Antica, to engage Gheddon and Shaz. It bought the raid a little more time and I actually got to survive and fight along with my guild.

13. Improved Aspect of the Hawk

Increases your chance of increasing ranged attack speed on all of your normal ranged attacks by 30% for 8 seconds. Rank 1 gives you a 1% chance, Rank 2 gives you a 2% chance, Rank 3 gives you a 3% chance, Rank 4 gives you a 4% chance, and Rank 5 gives you a 5% chance. Remember, this only applies if you have your Aspect of the Hawk active.

This is a great talent for a Beast Master Hunter because you'll be mostly ranged since your pet will act as a melee weapon for you. Anything that improves your attacks is great. Now, I know that saying that might raise the question of, "Why not go into Marksmanship then?" You'll need the majority of your points to beef up your pet with talents in your Beast Mastery tree. Don't worry though, you'll have enough points left over to get some really good Marksmanship talents that will aid both you and your pet.

14. Focused Fire

All damage caused by you is increased while your pet is active and the critical strike chance of your Kill Command ability is increased, too. Rank 1 increases your damage by 1% and your critical strike chance by 10%. Rank 2 increases your damage by 2% and your critical strike chance by 20%.

15. Catlike Reflexes

Increases your and your pet's chance to dodge. Rank 1 increases your pet's chance by 3% and yours by 1%, Rank 2 increases your pet's by 6% and yours by 2%, and Rank 3 increases your pet's by 9% and yours by 3%.

16. Ferocious Inspiration

Your party members will have their damage increased by a percentage when your pet scores a critical hit. Rank 1 increases their damage by 1% for 10 seconds, Rank 2 increases it by 2% for 10 seconds, and Rank 3 increases it by 3% for 10 seconds.

This is a very useful skill if you're going to be a PvPer or a raider. Your party members will thank you for this, especially if you have a wolf/worg buffing them with Furious Howl 4 (will be addressed later in the guide).

17. Serpent's Swiftness

Increases your ranged combat attack speed and your pet's melee attack speed. Rank 1 increases both by 4%, Rank 2 increases both by 8%, Rank 3 increases both by 12%, Rank 4 increases both by 16%, and Rank 5 increases both by 20%.

18. The Beast Within

When your pet is under the effects of Bestial Wrath, you will automatically go into a rage. You will cause 30% additional damage for 18 seconds. While enraged, you do not feel pity, remorse, or fear. You cannot be stopped unless killed.

Come on, what's better than GIANT RED WOLF and GIANT RED NUKUMI? That's right! Nothing!

Okay, Beast Mastery is done. How about Marksmanship now? Ready? Okay!

1. Efficiency

Reduces the mana cost of your shots and stings. Rank 1 reduces it by 2%, Rank 2 reduces it by 4%, Rank 3 reduces it by 6%, Rank 4 reduces it by 8%, and Rank 5 reduces it by 10%.

2. Lethal Shots

Increases your critical strike chance with ranged weapons. Rank 1 increases it by 1%, Rank 2 increases it by 2%, Rank 3 increases it by 3%, Rank 4 increases it by 4%, and Rank 5 increases it by 5%.

3. Aimed Shot

An aimed shot that increases ranged damage by 70.

And Survival? Here we go!

1. Hawk Eye

Increased the range of your ranged weapons. Rank 1 increases it by 2 yards, Rank 2 increases it by 4 yards, and Rank 3 increases it by 6 yards.

If you're a puller for any instance, get this skill. It helps.

2. Humanoid Slaying

Increases your regular damage and critical damage against humanoids. Rank 1 increases both by 1%, Rank 2 increases both by 2%, and Rank 3 increases both by 3%.

3. Monster Slaying

Increases your regular damage and critical damage against beasts, giants, and dragonkin. Rank 1 increases both by 1%, Rank 2 increases both by 2%, and Rank 3 increases both by 3%.

4. Improved Wing Clip

Increases the chance that your Wing Clip ability will immobilize your target for 5 seconds. Rank 1 gives you a 7% chance, Rank 2 gives you a 14% chance, and Rank 3 gives you a 20% chance.

5. Survivalist

Increases your total health. Rank 1 increases it by 2%, Rank 2 increases it by 4%, Rank 3 increases it by 6%, Rank 4 increases it by 8%, and Rank 5 increases it by 10%.

Not only do you have to worry about where to place your own talents, you have to worry about what skills you want your pet(s) to have. I highly recommend using all three of your pet "slots" and making three different builds that will be of various uses to you. That way, you will have a pet for nearly every occasion. Base your builds on things you like to do in-game. A build I suggest that all Hunters (regardless of their play-style) have is the tank. Turtles and Scorpids make good tanks because they have a high armor rating and a medium amount of hit points (HP); however, they have a low DPS rating. Some boars can have a high armor rating and a high amount of hit points (normally, they have a medium armor rating and a medium amount of hit points) but that is dependent on the species of the boar. Wolves, Hyenas, and Carrions are well-rounded animals because they have a medium amount of hit points, a medium armor rating, and a medium DPS rating. Personally, I have a Ghostpaw Runner and I am very satisfied with her performance. Having a tank makes it easier for you to solo things and grind experience on your own.

You have 300 points to distribute over 17 skills (Great Stamina, Natural Armor, Arcane Resistance, Fire Resistance, Frost Resistance, Nature Resistance, Shadow Resistance, Cower, Bite, Claw, Dash, Dive, Prowl, Screech, Scorpid Poison, Furious Howl, and Growl) available to you for your pet. Your pet gains points through levels and loyalty. If you tame a level 60 pet, you will get your points as your pet goes through loyalty levels with you. Once your pet has level 6 loyalty to you, you will be able to distribute all of its 300 points. You can untrain and re-train your pet's skills just like you can your own. If you untrain your pet's skills but you don't have any points to use, store your pet in the stable, and then retrieve it. You should see all of your points there after you retrieve your pet. Pets may start with a negative number of points if they already know some skills when tamed. When training skills, you will get the difference between ranks. For example, if your pet already has Bite 4 and you train Bite 5, you will only spend 3 training points even though Bite 4 costs 10 and Bite 5 costs 13.

When I am learning a skill from a newly tamed beast, I always take them into combat with me until I've learned the skill. Before that, I make sure they are happy by feeding them. I learn new skills pretty and have never really had any problems doing so; however, if you are having trouble learning a skill from a newly tamed beast, here are some things that you can try:

* Turn off any other skills on your pet's bar aside from the one you want to learn. You want the skill to be used as often as possible and eliminating all others ensures that all of your pet's focus will go toward the skill you want to learn.
* Have your newly tamed beast fight solo against easy mobs. Stand directly next to it and heal it if necessary but do not fight the mob yourself even if you get attacked by it.
* Continually click the skill button for the skill you want to learn. Again, eliminate all other skills from the bar so that your newly tamed beast is not using any other skill but the one you want to learn. Prowl and Furious Howl can be learned out of combat so this approach is perfect for learning those.


Now, before I get too far ahead here, let's break down the skills that your pet(s) can have, shall we? Alright! Let's talk about the skills you can learn from Pet Trainers first (Great Stamina, Natural Armor, all resistances, and Growl).

1. Great Stamina

Increases your pet's stamina (health points = 10*stamina).

* Rank 1: increases stamina by 3
Pet Level Requirement: 10
Cost: 5 training points
* Rank 2: increases stamina by 5
Pet Level Requirement: 12
Cost: 10 training points
* Rank 3: increases stamina by 7
Pet Level Requirement: 18
Cost: 15 training points
* Rank 4: increases stamina by 10
Pet Level Requirement: 24
Cost: 25 training points
* Rank 5: increases stamina by 13
Pet Level Requirement: 30
Cost: 50 training points
* Rank 6: increases stamina by 17
Pet Level Requirement: 36
Cost: 75 training points
* Rank 7: increases stamina by 21
Pet Level Requirement: 42
Cost: 100 training points
* Rank 8: increases stamina by 26
Pet Level Requirement: 48
Cost: 125 training points
* Rank 9: increases stamina by 32
Pet Level Requirement: 54
Cost: 150 training points
* Rank 10: increases stamina by 40
Pet Level Requirement: 60
Cost: 185 training points


2. Natural Armor

Increases your pet's armor.

* Rank 1: increases armor by 50
Pet Level Requirement: 10
Cost: 1 training point
* Rank 2: increases armor by 100
Pet Level Requirement: 12
Cost: 5 training points
* Rank 3: increases armor by 160
Pet Level Requirement: 18
Cost: 10 training points
* Rank 4: increases armor by 240
Pet Level Requirement: 24
Cost: 15 training points
* Rank 5: increases armor by 330
Pet Level Requirement: 30
Cost: 25 training points
* Rank 6: increases armor by 430
Pet Level Requirement: 36
Cost: 50 training points
* Rank 7: increases armor by 550
Pet Level Requirement: 42
Cost: 75 training points
* Rank 8: increases armor by 675
Pet Level Requirement: 48
Cost: 100 training points
* Rank 9: increases armor by 810
Pet Level Requirement: 54
Cost: 125 training points
* Rank 10: increases armor by 1,000
Pet Level Requirement: 60
Cost: 150 training points


3. Growl

Taunts your target, which increases the chance that it will focus on your pet. Growl 1 and Growl 2 are taught through the "Taming the Beast" quest (located in Dun Morogh, Durotar, Mulgore, and Teldrassil) and all the rest of the ranks of Growl are taught by Pet Trainers. No training points are necessary and there is a new rank every 10 levels.

4. Resistances

Increases your pet's arcane, fire, frost, nature, or shadow resistance. All resistances must be trained separately.

* Rank 1: increases resistance by 30
Pet Level Requirement: 20
Cost: 5 training points
* Rank 2: increases resistance by 60
Pet Level Requirement: 30
Cost: 15 training points
* Rank 3: increases resistance by 90
Pet Level Requirement: 40
Cost: 45 training points
* Rank 4: increases resistance by 120
Pet Level Requirement: 50
Cost: 90 training points


Okay, now that the easily achieved pet skills have been discussed, it's time for the more difficult ones. Some of your pet's skills can only be achieved through taming a beast that possesses the needed skill and fighting with that beast until a message pops up and tells you that you have learned a new skill. So let's check out those skills (Cower, Bite, Claw, Dash, Dive, Prowl, Screech, Scorpid Poison, and Furious Howl).

1. Cower

Can by learned by all beasts. Lowers your pet's threat, which makes your pet less likely to be attacked by your enemies.

* Cower 1
Pet Level Requirement: 5
Cost: 8 Training Points
Can be Learned From:
o Mazzranache (level 9, Mulgore)
o Moonstalker Runt (levels 10-11, Darkshore)
o Foreststrider Fledgling (levels 11-13, Darkshore)
o Fleeting Plainstrider (levels 12-13, The Barrens)
o Juvenile Snow Leopard (levels 5-6, Dun Morogh)
o Nightsaber (levels 5-6, Teldrassil)
o Greater Duskbat (levels 6-7, Tirisfal Glades)
o Durotar Tiger (levels 7-8, Durotar)
o Flatland Cougar (levels 7-8, Mulgore)
o Elder Plainstrider (levels 8-9, Mulgore)
* Cower 2
Pet Level Requirement: 15
Cost: 10 training points
Can be Learned From:
o Starving Mountain Lion (levels 23-24, Hillsbrad Foothills)
o Twlight Runner (levels 23-24, Stonetalon Peak)
o Savannah Patriarch (levels 15-16, The Barrens)
o Onery Plainstrider (levels 16-17, The Barrens)
o Moonstalker Sire (levels 17-18, Darkshore)
o Giant Foreststrider (levels 17-19, Darkshore)
* Cower 3
Pet Level Requirement: 25
Cost: 12 training points
Can be Learned From:
o Young Stranglethorn Tiger (levels 30-31, Stranglethorn Vale)
o Panther (levels 32-33, Stranglethorn Vale)
o Crag Stalker (levels 25-26, Thousand Needles)
o Feral Mountain Lion (levels 27-28, Hillsbrad Foothills)
o Young Panther (levels 30-31, Stranglethorn Vale)
* Cower 4
Pet Level Requirement: 35
Cost: 14 training points
Can be Learned From:
o Ridge Stalker (levels 36-37, Badlands)
o Ridge Huntress (levels 38-39, Badlands)
* Cower 5
Pet Level Requirement: 45
Cost: 16 training points
Can be Learned From:
o Noxious Plaguebat (levels 54-56, Eastern Plaguelands)
o Jaguero Stalker (level 50, Stranglethorn Vale)
o Plaguebat (levels 53-55, Eastern Plaguelands)
* Cower 6
Pet Level Requirement: 55
Cost: 18 training points
Can be Learned From:
o Frostsaber Cub (levels 55-56, Winterspring)
o Monstrous Plaguebat (levels 56-58, Eastern Plaguelands)


2. Bite

Can be used by cats, raptors, bears, wolves, hyenas, boars, carrions, turtles, crocolisks, spiders, gorillas, windserpents, tallstriders, and bats. Your pet will bite your enemy, causing extra damage.

* Bite 1: Bite the enemy, causing 7 to 9 damage.
Pet Level Requirement: 1
Cost: 1 training point
Can be Learned From:
o Prairie Stalker (levels 7-8, Mulgore)
o Githyiss the Vile (level 5, Teldrassil)
o Webwood Venomfang (levels 7-8, Teldrassil)
o Winter Wolf (levels 7-8, Dun Morogh)
o Ragged Scavenger (levels 2-3, Tirisfal Glades)
o Night Web Spider (levels 3-4, Tirisfal Glades)
o Dreadmaw Crocolisk, level range 9-11 (Durotar)
o Night Web Matriarch, level 5 (Tirisfal Glades)
o Forest Spider, level range 5-6 (Elwynn Forest)
o Gray Forest Wolf (7 - 8 Elwynn Forest)
o Prairie Wolf (5 - 6 Mulgore)
* Bite 2: Bite the enemy, causing 16 to 18 damage.
Pet level Requirement: 8
Cost: 4 training points
Can be Learned From:
o Loch Crocolisk (levels 14-15, Loch Modan)
o Worg (levels 10-11, Tirisfal Glades)
o Coyote (levels 10-11, Westfall)
o Coyote Packleader (levels 11-12, Westfall)
o Webwood Silkspinner (levels 8-9, Teldrassil)
o Mother Fang (level 10 elite, Elwynn Forest)
o Prairie Wolf Alpha (levels 9-10, Mulgore)
o Vicious Night Web Spider (levels 9-10, Tirisfal Glades)
o Forest Lurker (levels 10-11, Loch Modan)
o Tarantula (levels 15-16, Redridge Mountains)
o Giant Webwood Spider (levels 10-11, Teldrassil)
o Lady Sathrah (level 12, Teldrassil)
o Prowler (levels 9-10, Elwynn Forest)
o Oasis Snapjaw (levels 15-16, The Barrens)
* Bite 3: Bite the enemy, causing 24 to 28 damage.
Pet Level Requirement: 16
Cost: 7 training points
Can be Learned From:
o Wood Lurker (levels 17-18, Loch Modan)
o Ghostpaw Runner (levels 19-20, Ashenvale)
o Greater Tarantula (levels 19-20, Redridge Mountains)
o Bloodsnout Worg (levels 16-17, Silverpine Forest)
o Deepmoss Creeper (levels 16-17, Stonetalon Peak)
o Green Recluse (levels 21-22, Duskwood)
o Forest Moss Creeper (levels 20-21, Hillsbrad Foothills)
o Aku'mai Fisher (level 23 elite, Blackfathom Deeps)
o Deepmoss Webspinner (levels 19-20, Stonetalon Peak)
o Besseleth (level 21 elite, Stonetalon Peak)
* Bite 4: Bite the enemy, causing 31 to 37 damage.
Pet Level Requirement: 24
Cost: 10 training points
Can be Learned From:
o Ghamoo-ra (level 25 elite, Blackfathom Deeps)
o Aku'mai Snapjaw (levels 26 elite-27 elite, Blackfathom Deeps)
o Black Ravager (levels 24-25, Duskwood)
o Black Ravager Mastiff (levels 25-26, Duskwood)
o Giant Moss Creeper (levels 24-25, Hillsbrad Foothills)
o Elder Moss Creeper (levels 26-27, Hillsbrad Foothills)
o Snapjaw (levels 30-31, Hillsbrad Foothills)
o Ghostpaw Alpha (levels 27-28, Ashenvale)
o Wildthorn Lurker (levels 28-29, Ashenvale)
* Bite 5: Bite the enemy, causing 40 to 48 damage.
Pet Level Requirement: 32
Cost: 13 training points
Can be Learned From:
o Darkfang Spider (levels 35-36, Dustwallow Marsh)
o Darkfang Lurker (levels 36-37, Dustwallow Marsh)
o Darkfang Creeper (levels 38-39, Dustwallow Marsh)
o Mottled Drywallow Crocolisk (levels 38-39,Dustwallow Marsh)
o Mudrock Tortoise (levels 36-37, Dustwallow Marsh)
o Plains Creeper (levels 32-33, Arathi Highlands)
o Giant Plains Creeper (levels 35-36, Arathi Highlands)
o Sparkleshell Snapper (levels 34-35, Thousand Needles)
o Crag Coyote (levels 35-36, Badlands)
* Bite 6: Bite the enemy, causing 49 to 59 damage.
Pet Level Requirement: 40
Cost: 17 training points
Can be Learned From:
o Sawtooth Snapper (levels 41-42, Swamp of Sorrows)
o Old Cliff Jumper (level 42, The Hinterlands)
o Witherbark Broodguard (levels 44-45, The Hinterlands)
o Felpaw Wolf (levels 47-48, Felwood)
o Snarler (level 42 rare, Feralas)
o Timberweb Recluse (levels 47-48, Azshara)
o Drywallow Daggermaw (levels 40 elite-41 elite, Dustwallow Marsh)
o Mudrock Snapjaw (levels 41-42, Dustwallow Marsh)
o Deadmire (level 45, Dustwallow Marsh)
o Longtooth Runner (levels 40-41, Feralas)
o Deathstrike Tarantula (levels 40-41, Swamp of Sorrows)
* Bite 7: Bite the enemy, causing 66 to 80 damage.
Pet Level Requirement: 48
Cost: 21 training points
Can be Learned From:
o Felpaw Ravager (levels 51-52, Felwood)
o Diseased Wolf (levels 53-54, Plaguelands
o Plague Lurker (levels 54-55, Western Plaguelands)
o Rekk'tilac (level 48 elite, Searing Gorge)
o Giant Surf Glider (levels 48 elite-50 elite, Tanaris)
o Saltwater Snapjaw (levels 49-50, The Hinterlands)
o Vilebranch Raiding Wolf (levels 50 elite-51 elite, The Hinterlands)
o Sewer Beast (level 50, Stormwind City)
* Bite 8: Bite the enemy, causing 81 to 99 damage.
Pet Level Requirement: 56
Cost: 25 training points
Can be Learned From:
o Bloodaxe Worg (levels 56-57, Blackrock Spire)


Now, let's discuss Bite 8 a little bit because Bite 8 and Furious Howl 4 are the most difficult pet skills to get. You have to go to Lower Blackrock Spire and tame the Bloodaxe Worgs that are in the instance. There is a walk-through on how to do it solo located at petopia.brashendeavors.net; however, I attempted to solo it last night and found it extremely difficult and frustrating. I couldn't get past the first room. Because of that, I highly recommend organizing a Lower Blackrock Spire run with some other players when you attempt to tame these guys.

Before you go in to tame yourself a Bloodaxe Worg, get a trash pet. I recommend getting something that has Screech 4 since that's an area effect skill. I also recommend taking the time to train your trash pet as far into Growl as you can. While it is just a trash pet, it will keep the aggro much better if it's trained in Growl. Besides, Growl is a free skill from Pet Trainers now.

3. Claw

Can be used by owls, carrions, crabs, cats, raptors, scorpids, and bears. Your pet will claw your enemy, causing extra damage.

* Claw 1: Claw the enemy, causing 4 to 6 damage.
Pet Level Requirement: 1
Cost: 1 training point
Can be Learned From:
o Strigid Owl (levels 5-6, Teldrassil)
o Ice Claw Bear (levels 7-8, Dun Morogh)
o Scorpid Worker (level 3, Durotar)
o Sarkoth (level 4, Durotar)
o Pygmy Surf Crab (levels 5-6, Durotar)
* Claw 2: Claw the enemy, causing 8 to 12 damage.
Pet Level Requirement: 8
Cost: 4 training points
Can be Learned From:
o Thistle Bear (levels 11-12, Darkshore)
o Tide Crab (levels 12-14, Darkshore)
o Mangeclaw (level 11, Dun Morogh)
o Young Forest Bear (levels 8-9, Elwynn Forest)
o Strigid Hunter (levels 8-9, Teldrassil)
o Bjarn (level 12 elite, Dun Morogh)
o Ferocious Grizzled Bear (levels 11-12, Silverpine Forest)
o Encrusted Surf Crab (levels 9-10, Durotar)
o Death Flayer (level 11, Durotar)
* Claw 3: Claw the enemy, causing 12 to 16 damage.
Pet Level Requirement: 16
Cost: 7 training points
Can be Learned From:
o Skittering Crustacean (levels 22 elite-23 elite, Blackfathom Deeps)
o Snapping Crustacean (levels 23 elite-24 elite, Blackfathom Deeps)
o Black Bear Patriarch (levels 16-17, Loch Modan)
o Clattering Crab (levels 19-20, Ashenvale)
o Ashenvale Bear (levels 20-24, Ashenvale)
o Ol' Sooty (level 20 elite, Loch Modan)
o Shore Crab (levels 17-18, Westfall)
o Den Mother (level 18, Darkshore)
o Grey Bear (levels 21-22, Hillsbrad Foothills)
* Claw 4: Claw the enemy, causing 16 to 22 damage.
Pet Level Requirement: 24
Cost: 10 training points
Can be Learned From:
o Scorpashi Snapper (levels 30-31, Desolace)
o Elder Ashenvale Bear (levels 25-26, Ashenvale)
o Scorpid Reaver (levels 31-32, Thousand Needles)
o Barbed Crustacean (levels 25 elite-26 elite, Blackfathom Deeps)
* Claw 5: Claw the enemy, causing 21 to 29 damage.
Pet Level Requirement: 32
Cost: 13 training points
Can be Learned From:
o Drywallow Snapper (levels 37-38, Dustwallow Marsh)
o Scorpashi Lasher (levels 34-35, Desolace)
* Claw 6: Claw the enemy, causing 26 to 36 damage.
Pet Level Requirement: 40
Cost: 17 training points
Can be Learned From:
o Scorpid Hunter (levels 40-41, Tanaris)
o Ironfur Bear (levels 41-42, Feralas)
o Silt Crab (levels 40-41, Swamp of Sorrows)
o Monstrous Crab (levels 43-44, Swamp of Sorrows)
* Claw 7: Claw the enemy, causing 35 to 49 damage.
Pet Level Requirement: 48
Cost: 21 training points
Can be Learned From:
o Shardtooth Bear (levels 53-54, Winterspring)
o Winterspring Owl (levels 54-56, Winterspring)
o Deathlash Scorpid (levels 54-55, Burning Steppes)
o Ironfur Patriarch (levels 48-49, Feralas)
o Angerclaw Mauler (levels 49-50, Felwood)
o Ironbeak Hunter (levels 50-51, Felwood)
o Clack the Reaver (level 53 elite, Blasted Lands)
* Claw 8: Claw the enemy, causing 43 to 59 damage.
Pet Level Requirement: 56
Cost: 25 training points
Can be Learned From:
o Winterspring Screecher (levels 57-59, Winterspring)
o Diseased Grizzly (levels 55-56, Western Plaguelands)
o Elder Shardtooth (levels 57-58, Winterspring)


4. Dash

Can be used by tallstriders, boars, wolves, hyenas, and cats. Increases your pet's movement speed for 15 seconds.

* Dash 1: Increases movement speed by 40% for 15 seconds.
Pet Level Requirement: 30
Cost: 15 training points
Can be Learned From:
o Scarlet Tracking Hound (levels 33-34, Scarlet Monastery)
o Crag Coyote (levels 35-36, Badlands)
o Feral Crag Coyote (levels 37-38, Badlands)
o Elder Crag Coyote (levels 39-40, Badlands)
o Swamp Jaguar (levels 36-37, Swamp of Sorrows)
o Stranglethorn Tiger (levels 32-33, Stranglethorn Vale)
o Kurzen War Tiger (levels 32-33, Stranglethorn Vale)
o Sin'Dall (level 37, Stranglethorn Vale)
o Bonepaw Hyena (levels 33-35, Desolace)
o Magram Bonepaw (levels 37-38, Desolace)
* Dash 2: Increases movement speed by 60% for 15 seconds.
Pet Level Requirement: 40
Cost: 20 training points
Can be Learned From:
o Rabid Blisterpaw (levels 47-48, Tanaris)
o Old Cliff Jumper (level 42, The Hinterlands)
o Silvermane Stalker (levels 47-48, The Hinterlands)
o Ashmane Boar (levels 48-49, Blasted Lands)
o Bhag'thera (level 40 elite, Stranglethorn Vale)
o Elder Shadowmaw Panther (levels 42-43, Strangletorn Vale)
o Ridge Stalker Patriarch (levels 40-41, Badlands)
o Longtooth Runner (levels 40-41, Feralas)
o Starving Blisterpaw (levels 41-42, Tanaris)
o Blisterpaw Hyena (levels 44-45, Tanaris)
* Dash 3: Increases movement speed by 80% for 15 seconds.
Pet Level Requirement: 50
Cost: 25 training points
Can be Learned From:
o Frostsaber Huntress (levels 58-59, Winterspring)
o Frostsaber Stalker (levels 59-60, Winterspring)
o Vilebranch Raiding Wolf (levels 50 elite-51 elite, The Hinterlands)
o Blackrock Worg (levels 54-55, Burning Steppes)


5. Dive

Can be used by owls, carrions, bats, and windserpents. Like Dash, this skill increases your pet's movement speed for 15 seconds.

* Dive 1: Increases movement speed by 40% for 15 seconds.
Pet Level Requirement: 30
Cost: 15 training points
Can be Learned From:
o Dread Flyer (levels 36-37, Desolace)
o Young Mesa Buzzard (levels 31-32, Arathi Highlands)
o Mesa Buzzard (levels 34-35, Arathi Highlands)
* Dive 2: Increases movement speed by 60% for 15 seconds.
Pet Level Requirement: 40
Cost: 20 training points
Can be Learned From:
o Fire Roc (levels 43-45, Tanaris)
o Searing Roc (levels 47-49, Tanaris)
o Ironbeak Owl (levels 48-49, Felwood)
o Vale Screecher (levels 41-42, Feralas)
o Rogue Vale Screecher (levels 45-46, Feralas)
o Arash-ethis (level 49, Feralas)
o Roc (levels 41-43, Tanaris)
* Dive 3: Increases movement speed by 80% for 15 seconds.
Pet Level Requirement: 50
Cost: 25 training points
Can be Learned From:
o Spiteflayer (level 52, Blasted Lands)
o Plaguebat (levels 53-55, Eastern Plaguelands)
o Winterspring Owl (levels 54-56, Winterspring)
o Ironbeak Hunter (levels 50-51, Felwood)
o Ironbeak Screecher (levels 52-53, Felwood)
o Carrion Carrion (levels 51-52, Western Plaguelands)


6. Prowl

Can be used by cats and is an instant cast that takes 40 focus. Can be used with Dash. Stealths your pet, reducing their movement speed. First attack breaking your pet's stealth does a percentage of your pet's normal damage.

* Rank 1: Reduces movement speed to 50% of normal and first attack breaking stealth does 120% of normal damage.
Pet Level Requirement: 30
Cost: 15 training points
Can be Learned From:
o Mountain Lion (levels 32-33, Alterac Mountains)
o Hulking Mountain Lion (levels 33-34, Alterac Mountains)
o Shadowmaw Panther (levels 37-38, Stranglethorn Vale)
o Shadow Panther (levels 39-40, Swamp of Sorrows)
o Ridge Stalker (levels 36-37, Badlands)
* Rank 2: Reduces movement speed to 55% of normal and first attack breaking stealth does 135% of normal damage.
Pet Level Requirement: 40
Cost: 20 training points
Can be Learned From:
o Elder Shadowmaw Panther (levels 42-43, Stranglethorn Vale)
o Ridge Stalker Patriarch (levels 40-41, Badlands)
* Rank 3: Reduces movement speed to 60% of normal and first attack breaking stealth does 150% of normal damage.
Pet Level Requirement: 50
Cost: 25 training points
Can be Learned From:
o Frostsaber Stalker (levels 59-60, Winterspring)
o Jaguero Stalker (level 50, Stranglethorn Vale)


7. Screech

Can be used by owls, bats, and carrions. Is an instant cast that costs 20 focus and has a 5 yard range. Blasts a single enemy for extra damage and lowers the attack power of enemies in range. Effect lasts 4 seconds.

* Rank 1: Blasts a single enemy for 7-9 damage and lowers the attack power of enemies in range by 25.
Pet Level Requirement: 8
Cost: 10 training points
Can be Learned From:
o Greater Fleshripper (levels 16-17, Westfall)
* Rank 2: Blasts a single enemy for 12-16 damage and lowers the attack power of enemies in range by 50.
Pet Level Requirement: 24
Cost: 15 training points
Can be Learned From:
o Dread Ripper (levels 39-40, Desolace)
o Salt Flats Vulture (levels 32-34, Thousand Needles)
o Shrike Bat (levels 38 elite-39 elite, Uldaman)
* Rank 3: Blasts a single enemy for 19-25 damage and lowers the attack power of enemies in range by 75.
Pet Level Requirement: 48
Cost: 20 training points
Can be Learned From:
o Ironbeak Owl (levels 48-49, Felwood)
o Carrion Vulture (levels 50-52, Western Plaguelands)
* Rank 4: Blasts a single enemy for 26-46 damage and lowers the attack power of enemies in range by 100.
Pet Level Requirement: 56
Cost: 25 training points
Can be Learned From:
o Winterspring Screecher (levels 57-59, Winterspring)
o Monstrous Plaguebat (levels 56-58, Eastern Plaguelands)


8. Scorpid Poison

Can be used by scorpids. Instant cast spell that costs 30 focus and has a 4 second cool-down. Causes Nature damage over 8 seconds. Stacks up to 5 times.

* Rank 1: 8 Nature damage over 8 seconds.
Pet Level Requirement: Unknown
Cost: 10 training points
Can be Learned From:
o Slithid Creeper (levels 20-21, The Barrens)
o Silithid Swarmer (levels 21-22, The Barrens)
o Venomtail Scorpid (levels 9-10, Durotar)
o Death Flayer (level 11 rare, Durotar)
o Corrupted Scorpid (levels 10-11, Durotar)
* Rank 2: 12 Nature damage over 8 seconds.
Pet Level Requirement: 24
Cost: 15 training points
Can be Learned From:
o Scorpashi Snapper (levels 30-31, Desolace)
o Scorpid Terror (levels 33-34, Thousand Needles)
o Scorpid Reaver (levels 31-32, Thousand Needles)
* Rank 3: 28 Nature damage over 8 seconds.
Pet Level Requirement: 40
Cost: 20 training points
Can be Learned From:
o Scorpid Hunter (levels 40-41, Tanaris)
o Stonelash Scorpid (levels 54-55, Silithus)
o Deathlash Scorpid (levels 54-55, Burning Steppes)
o Clack the Reaver (level 53 rare, Blasted Lands)
o Scorpok Stinger (levels 50-51, Blasted Lands)
o Scorpid Dunestalker (levels 46-47, Tanaris)
* Rank 4: 32 Nature damage over 8 seconds.
Pet Level Requirement: 56
Cost: 25 training points
Can be Learned From:
o Stonelash Pincer (levels 56-57, Silithus)
o Stonelash Flayer (levels 56-59, Silithus)
o Firetail Scorpid (levels 56-57, Burning Steppes)
o Krellack (level 56 named and rare, Silithus)


9. Furious Howl

Can be used by wolves. Instant cast skill that costs 60 focus, has a range of 15 yards, and has a 10 second cool-down. Party members within range receive an extra damage bonus to their next attack. Lasts 10 seconds.

* Rank 1: Party members within range receive an extra 9-11 damage to their next attack.
Pet Level Requirement: 10
Cost: 10 training points
Can be Learned From:
o Coyote Packleader (levels 11-12, Westfall)
o Prarie Wolf Alpha (levels 9-10, Mulgore)
o Worg (levels 10-11, Tirisfal Glades)
* Rank 2: Party members within range receive an extra 18-22 damage to their next attack.
Pet Level Requirement: 24
Cost: 15 training points
Can be Learned From:
o Ghostpaw Alpha (levels 27-28, Ashenvale)
o Black Ravager Mastiff (levels 25-26, Duskwood)
o Elder Crag Coyote (levels 39-40, Badlands)
o Longtooth Howler (levels 43-44, Feralas)
o Silvermane Howler (levels 45-46, The Hinterlands)
* Rank 3: Party members within range receive an extra 28-34 damage to their next attack.
Pet Level Requirement: 40
Cost: 20 training points
Can be Learned From:
o Felpaw Wolf (levels 47-48, Felwood)
o Longtooth Runner (levels 40-41, Feralas)
o Silvermane Wolf (levels 43-44, The Hinterlands)
o Snarler (level 42 rare, Feralas)
* Rank 4: Party members within range receive an extra 45-57 damage to their next attack.
Pet Level Requirement: 56
Cost: 25 training points
Can be Learned From:
o Bloodaxe Worg (levels 56-57, Blackrock Spire)


So that you don't have to scroll back up, I'll repeat what I had to say about Bite 8: this is one of the most difficult skills to get. You have to go to Lower Blackrock Spire and tame the Bloodaxe Worgs that are in the instance. There is a walk-through on how to do it solo located at petopia.brashendeavors.net; however, I attempted to solo it last night and found it extremely difficult and frustrating. I couldn't get past the first room. Because of that, I highly recommend organizing a Lower Blackrock Spire run with some other players when you attempt to tame these guys.

Before you go in to tame yourself a Bloodaxe Worg, get a trash pet. I recommend getting something that has Screech 4 since that's an area effect skill. I also recommend taking the time to train your trash pet as far into Growl as you can. While it is just a trash pet, it will keep the aggro much better if it's trained in Growl. Besides, Growl is a free skill from Pet Trainers now.

Okay, that's where you get your pet's skills. I would recommend getting every single one of these skills even if you never plan on having a scorpid, bat, etc. If you get every one of these skills, you'll be safe if you ever change your mind in the future. For the skills that you have to tame beasts for and learn that way, learn all the ranks even if you pet is above a certain rank. If you have Bite 1 and Bite 2 and then you are able to get Bite 7, you will have exactly three ranks of Bite: Bite 1, Bite 2, and Bite 7. Bite 3-6 is not going to automatically appear just because you jumped from Bite 2 to Bite 7. Believe me, it may not seem like a big deal if you have a high level pet but what if you decide to get a low level pet in the future? It will be doing much less damage than it could be doing. Again, it's better to play it safe than sorry. Get all ranks of a pet skill.

So what are some of the best pet builds you can make? Well, let me make some suggestions to you! As I stated previously, one build that I would recommend no matter what your play-style is, is a tank. So let's talk about "The Tank" first.

If you want a pure tank, you can train your pet in Growl 7, Natural Armor 10, and Great Stamina 9. This will allow your pet to taunt your target as much as possible and gives it a bonus of 1,000 armor and 32 stamina. Personally, I prefer to boost my pet's fighting abilities instead of focusing purely on its armor, hit-points, and stamina. You can still boost your pet's armor, hit-points, and stamina significantly while boosting their fighting abilities, too. You could do Growl 7, Natural Armor 10, Great Stamina 7, Dash 3, and Bite 8/Claw 8. This increases your stamina by 21 and your armor by 1,000 and it also increases your pet's movement speed and gives it some extra damage. If you have a cat for your pet, I'd highly suggest getting Prowl 3 so that your cat can stealth. You will have to either sacrifice Dash 3 or Bite 8 (while cats can use Claw, Bite gives more damage). Since cats have a high DPS rating, your cat will still do quite a bit of damage; however, if movement speed isn't as important as damage to you, you should sacrifice Dash 3 and stick with Bite 8. This kind of build makes your pet an offensive tank.

If you would rather have a defensive tank, you'll want to take a slightly different approach. You'll want to choose from wolves, owls, bats, and carrions. If you choose a wolf, you can train it in Growl 7, Great Stamina 7, Natural Armor 10, and Furious Howl 4. You'll have 25 points left over after that so you'll have to decide which is more important to you: speed or damage. If it's damage, train your wolf in Bite 8. If it's speed, train your pet in Dash 3. If you choose an owl, bat, or carrion, you can train it in Growl 7, Great Stamina 7, Natural Armor 10, and Screech 4. Again, it's up to you if you want to use your remaining 25 points for Dive 3 or Bite 8/Claw 8.

If you're into PVP, I would recommend getting a cat for your PVP pet so that you can utilize stealth. I would also recommend focusing on your pet's resistances. Train your pet up to Rank 4 in the two most commonly used damage types (choose from Arcane, Frost, Fire, Nature, and Shadow - I think the two most commonly used are Fire and Nature but I could be wrong). Train the remaining three resistances up to Rank 2. You'll get a 120 resistance boost on the two most commonly used and a 60 resistance boost on the remaining three. At this point, if you have a cat, you will have 50 points left over. If you have a pet that's not a cat, you will have 75 points left over. Those 50-75 points are up to your preference. Is speed important to you? Train Dive 3 or Dash 3. Is damage important to you? Train Bite 8 or Claw 8. Is stamina important to you? Train your pet up in stamina as far as you can. Is armor important to you? Train your pet up in armor as far as you can. Personally, if I made a PVP cat, I would use my remaining 50 points for Dash 3 and Bite 8. If I made a non-cat PVP pet, I would use a wolf, bat, owl, or carrion and I would use my remaining 75 points for Furious Howl 4/Screech 4, Dash 3, and Bite 8/Claw 8. Of course you'll want to train Growl 7 even if taunting doesn't help in PVP simply because it's free and you'll never know when it might come in handy.

Just to elaborate a little bit more on pet builds, I'll share the three I plans on making.

1. Antica

* Pet Build Type: All-Around Tank
* Pet Species: Ghostpaw Runner (Wolf)
* Pet Skills:
o Great Stamina 10
o Fire Resistance 3
o Nature Resistance 2
o Shadow Resistance 1
o Dash 3
o Furious Howl 4
o Growl 7


2. Asadi

* Pet Build Type: The Ultimate Tank
* Pet Species: Sian-Rotam
* Pet Skills:
o Great Stamina 10
o Natural Armor 6
o Dash 3
o Nature Resistance 2
o Prowl 3
o Growl 7


Resources

1. Petopia: http://petopia.brashendeavors.net/
A fantastic resource for Hunters. They have pretty much everything you need to know. Locations of food vendors, pet types, pet skills, walk-throughs on how to solo tame the ZG Bat and the LBRS Bloodaxe Worg, and tons more. This is where I got 90% of my information. The other 10% came from personal experience.

2. Pet Skill Calculator: http://petcalc.tripod.com/
A great way to plot out your pet builds!

3. New Hunter Spells to learn from Hunter trainers in Burning Crusade: http://www.worldofwarcraft.com/info/classes/bc-hunter/spells.html




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1 Comments:


At May 2, 2007 at 4:41 PM, Anonymous Anonymous

Dude, u will hate me like hell :-D

"Guide to BM" actually means "Guide to Black Morass"

:-DDDDDDDDDDDDDDDDDDDDDDDD

Sorry..

I'm Beastmaster since about 10 months now.. I've never tried anything else.. Sooo.. Maybe I'M not an expert but anything what I know about WoW, I know it as a Beastmaster specced hunter..

Anyway, ur guide is quite good, though I tell my opinions, based on my own experiences.. Impr. Mend pet is not needed, becouse u can't heal ur pet effetively (after 2.1 tha +heal will not effect the mend pet) and though sometimes healing the pet is a good thing, (especially when u r fighting with multiple mobs) in 90% of the cases, it is worhtless.. (U can see Damh's article about this.. He is also known as BRK, he is the hunter expert of the Wowinsider.com, webpage: bigredkitty.blogspot.com)

Improved revive pet is also not needed, becouse u won't ress ur pet in combat.. after that u will have plenty of time to ress, so no matter, how long does it take.. (yes, that few sec downtime doesn't matter either).. these points can be spent to MM tree to meximalize DPS, also the hawk eye is not needed, becouse in instances, u won't have enough space to take the full adventage of that.. outdoors, the pet will tank for you everything, in PvP it also count a little..

Animal handler is useless, since u an use it till u have 100g to buy a riding chop.. after that it is useless, since it won't stack with other speed increasers..
Bestial swiftness is also uselesss, since u can only use it outdoors, and if u choose a pet with dash/dive/charge/warp the pet taunts the mob right before u shoot ur first shot..

It is very good, that u display the choice if we choose surv, or MM.. I like that.. Maybe after 2.1 the surv tree will be usefull again.. but since it uses +crit+ap gear (which is currently a lack in the game, so that I heared) I'm not sure about that..

About the pet skills..

So far I've found that depending ur playstyle there are 2 kind of pet for a BM.. 1 is a general, for instances, and grid/farm, which means it must have Dash/dive/charge, Armor, byte, claw, and some HP, or 1 for PvP, which instead of HP, focused on Resistances AND armor, and ofc it must be a fast DPS pet (generally means cats, and owls, and all kind of dash-capable high DPS pets)..
Well rounded pets are good too, but not really specified, in a quick battle u need DPS more then survivability, since the pets will be killed by an AOE in 90% of the cases, or fall from 2-3 shots if directly targetted..

Not to mention, that in a PvP server, u need a dash-DPS pet, in order to protect urself in the wild against other attackers..

Oh, and Cover: it is usefull in instances, if the pet won't get heal (99.9% of the cases) but in my experience it is enough if u just switch off the growl, so teaching Cover is a waste in most cases..

U talk about bite 8, and how to get it, but since then there are bite 9 also, the petopia webpage informs you about everything u need to know abou pets, and beyond..:

Bite 9: Pet Level 64 (29 TP). Bite the enemy, causing 108 to 132 damage.
Dreadfang Lurker (63-64, Terrokar Forest) * Bite 9
Dreadfang Widow (64-65, Terrokar Forest) * Bite 9
Rema The Den Mother (66, Blade's Edge Mountains) * Bite 9, Furious Howl 4

The info was taken from: http://petopia.brashendeavors.net/html/articles/skills_list.shtml

BRK has also a great guide about beastmasters, and how to build a Beastmaster build.. (Hehehe, u noticed? I've never write BM in this comment, I don't wanna confuse u any longer :-))

I also recommend to read these:

About Beastaster buildng:

http://bigredkitty.blogspot.com/2007/03/beastmaster-instance-talent-build-uber.html

http://bigredkitty.blogspot.com/2007/03/building-beastmaster.html

about else:
http://bigredkitty.blogspot.com/2007/04/brk-blows-150g-for-you.html

http://bigredkitty.blogspot.com/2007/04/why-hawk-eye-stinks-for-beastmasters.html

Sorry to link that much, but if u need more info on hunters BRK is currently the best person to talk to..

And once again, please excuse me about this little misunderstanding.. It is my fault, and I'm deeply sorry about that.. ^_^